Showcase
Games built with Quantum Forge show a range of quantum integration patterns, from binary existence states to 7-dimensional hex geometry.
The games
| Game | Quantum mechanic | Dimension | Key pattern |
|---|---|---|---|
| Quantum Pong | Entangle-split balls, phase-biased scoring | 2 | Entangle-split, disposal |
| Quantris | Quantum existence in puzzle pieces | 2 | Entanglement groups, RDM visualization |
| Hex Diffusion | Probability diffusion across hex grid | 7 | Fractional Hadamard, Grover oracle |
| Bloch Invaders | Bloch sphere navigation, basis measurement | 2 | Y/Z gates as game controls |
| Ponq | Coherence-driven ball physics | 2 | Density matrix as physics force |
Hex Diffusion runs on a custom internal build at dimension 7. The public editions cap out at dimension 3 (Qutrit) or 2 (Qubit).
Start with Quantum Pong. It ships inside quantum-forge, so npx quantum-forge example my-pong gives you a copy that runs on the core package alone.
The call tables on these pages use the 3.0 handle API names (superpose(), iSwap(other, 0.5), measure()) so they match the rest of the docs. Only Quantum Pong's source has been ported to handles; the other games were built on earlier releases.