Ponq
A physics-driven Pong variant where quantum coherence generates real forces. The ball's quantum state doesn't just determine what you see — it determines how the ball moves.
Overview
Ponq extends the Quantum Pong concept with a physics integration layer. The off-diagonal magnitude of the reduced density matrix (coherence) drives a steering force on the ball. The more "quantum" a ball is (higher coherence), the more it curves. Phase rotation charges the ball, and zones on the field activate quantum abilities.
Key Mechanics
| Mechanism | Gate | Game Effect |
|---|---|---|
| Entangle-split | cycle + i_swap(0.5) | Ball splits into correlated pair |
| Phase charging | clock(fraction) | Charge ball with phase for later force |
| Coherence readout | reduced_density_matrix() | Off-diagonal magnitude as steering force |
| Zone activation | hadamard or i_swap | Field zones trigger quantum abilities |
The core innovation: quantum state directly drives classical physics. Each frame, coherence maps to force magnitude and phase angle maps to force direction. High-coherence balls curve; collapsed balls travel straight. Players use phase charging to control the curve direction before entering the quantum zone.